2.08.2001 CD-ROM version of RO is now available. 09.27.2000 We started the final run for the release.
Software is basically finished, we concentrating efforts right now on
wrapping up demo version, help, manual and installer. We just finished low
level binary demo map format and as soon as we plug it in demo module you
would be able to download first test 3D map. In parallel Arty and team
continue to fill our catalogs with more symbols. Check out this
alternative textured pine and deciduous trees for
generic overland CC2 maps. 09.17.2000 Busy week. First, after brainstorming and
trying one approach after another for last few weeks we finally cracked
the problem of so called texture 'Z-Wars'. Now the tree just before your
eyes and of pennants of far away stronghold on the horizon will be
rendered with same accurateness and precision on the scene. Second, Arty and his band of artistic cutthroats was given
royal permission to create few key models in extra high resolution without
draconian restrictions on texture sizes and polygon count they were
labored under before. The result are these breathtaking models of Church,
Mage Tower, Castle, Keep and
Stronghold. 09.05.2000 Thanks to Lev The Grand and CC2Halfling the Sly we added 3 new "Fog" weather
settings (including custom colored 'Magical Fog') and Traveler Position
marker in the map overview. 09.03.2000 3D applet is
finished! 08.29.2000 High resolution catalog got new very
detailed city models. Drone
found great optimization for 3D applet, so Java maps now will have size of
3K vs. original 150K. We created digital certificates support for internet
distribution. 08.25.2000 Basic CC2 3D catalog and low resolution FR
3D catalog are finished! We now have all four 3D catalogs ready for
release! 08.22.2000 We added new 3D texture manager which will
help users with low video memory 3D cards. It also optimized our texture
loading procedures so some texture intense operations got a speed boost.
Nifty! 08.20.2000 First part in CC2 basic high resolution
(fully textured) catalog done. Catalog stress test for the first time ever
was close to swallowing all memory on LordMax Voodoo3 board. Thereafter he
was seen sniffing at Voodoo 5500 stand in a store. Shoo, shoo.... 08.18.2000 Forums are up and running! Fell free to
drop by and write a message! 08.16.2000 We finished first full textured 3D symbols
set. This set is based on Atlas overland catalog. The increase in map
rendering quality and realism is incredible. 08.15.2000 New features: compass, red sunrise/sunset
sky. Work on texture manager started. 08.14.2000 Overseer 3D technology engine
development is complete. We are starting beta-test cycle and fixing last
minor things. 08.11.2000 Realm Overseer is demonstrated on
GenCon by ProFantasy 08.05.2000 Dynamic 3D and 2D sky layers in
travel mode. Now the sky looks really awesome, and it changes with weather
too. 08.03.2000 Basic CC2 catalog is finished in 3D.
Because of widespread usage of this catalog we textured only rare symbols,
keep the bulk in fast non-textured low-polygon
symbols.
RO News
1.22.2001 3D
Catalogs section is up and running! Now you can
browse through virtually all 3D models included with RO.
1.05.2001
Review
of RO published by 3rdedition.org.
1.01.2001
Happy New Year! I'm glad to announce few near team goals we have for upcoming year.
Just in few weeks we will start offering RO on CD and 1.001 patch will be released for existing users.
(If you want to get informed when this happens, sign-up on our
newsletter
After that we will release City Overseer 3D
with lots and lots of 3D models compatible with City Desinger 2. I will post screenshots of new RPG building models
soon, they are simple awesome. Whats better, this is just first few from the number of titles we plan to release this year,
so keep tunied for more news in near future!
11.07.2000 Realm Overseer 1.0 is RELEASED! Order your copy
today!
10.20.2000 Final word on support for City
Designer 2 in first version of RO. Totally 87 symbols were mapped to 3D from most
popular CD2 catalogs. This includes lots of generic symbols you
can use on any of your maps like trees, boats, buildings, ruins, as well
as few highly detailed special buildings . Check out this 3D map of Grimwell based on original created with City Designer 2.
10.10.2000 First bug fixes! If you downloaded any RO
demo map before Oct 10 you may have the problem of disappeared map table:
map looks like floating thin plane. Please download new demo which have this problem fixed by
now.
09.02.2000 Big thanks to
Anthony Marker for his very nice map of Nythoria! Check
flyby AVI in Contributed Maps section!
09.01.2000 RO if officially announced! The release is
scheduled for Oct 2000. (If we don't run out of coffee or something).
LordMax managed to take a picture of RO development
team right after delivering this critical milestone!
| Realm
Overseer 3D is registered trademark of Thought Guild
Inc. (C) 1998-2000. All rights reserved. The Forgotten Realms and the Forgotten Realms logo are registered trademarks of Wizards of the Coast, Inc. CC2 and Campaign Cartographer 2 are trademarks of ProFantasy Software Ltd. |