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Combat
Manager ™ is a complete system of maps, scripts
and resources for playing a random encounters and
combats. Its based on open source OverseerScript code,
which allow unprecedented freedom in customization and
functional additions.
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Combat
Manager™ comes with set of handy combat
megamats for common combat envyroments. But no
matter where combat breaks out, you can always use
Combat Manager scripts on any map, even the ones not
specially prepeared for such purpose
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Using grids
makes running combats much easier. Meagamats included
with City Overseer 3D come with standart 5' grids.
On your own maps you can use any types of grid, and
control grid apperance via layer dialog.
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Spell effects allow for vivid visualization of
magical effects or traps. They are also very helpful
to estimate the covered area on the grid.
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Easy switching between top down and
first person view, allow DM easy determination of
light of sight, cover factir and the importance of each
participate on the battlefield from their own point of
view.
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Complete freedom of 3D envyroment
provides for lots of possible applications in RPG combat
session. Combine objects and effects togeather to create
new entities, or to mark specific state of given
character. Monsters can be hidden underground or
even inside other objects to spring the ambush at the
worst possible moment.
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Items could make the whole combat much
more realistic. Killed monsters may drop loot, or hold
them during combat, giving you players additional hints
how to defeat them.
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