OverseerScript™ Extension Objects

OverseerScript™ Extension Objects

In addition to all standard JScript objects and methods, OverseerScript™ supports extension objects which allow for direct access of the Overseer 3D® engine and its advanced features. Using these objects, the 3D cartographer can control how and when each 3D object is made available to the user, what commands the user will be able to access while using the 3D interactive map, and even the weather or time of day. Understanding the properties and methods of these objects is essential in producing interactive maps.

Entity Object used to control 3D map symbols, also know as entities.
Overseer The application object.
Overseer.ChoiceBox Object used to create dynamic dialogs and menus.
Overseer.EntityFactory Create new 3D entities with this object.
Overseer.Traveler Object use to control the Traveler and his camera.
Overseer.World Object use to access world settings such as time.
Overseer.World.ClickRay Access the mouse with this object.
Overseer.World.Ray Primitive ray-casting object.
Overseer.World.Weather Controls the world's weather.
RPGLib RPG specific functions object.
thisEntity Used inside Hotspot initialization script to access the Hotspot entity.
Vector A simple object for storing the coordinates of a point.


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