|
Vector intersection |
|
The point where the mouse click ray intersected the
ground or a 3D object. |
|
long intersectTag |
|
The tag number of the intersection object or -1 for
the ground or miss. |
|
Vector finish |
|
The end point of the mouse click ray. |
|
long flags |
|
Set to the clicked mouse button ID. Can be any of the
following values: |
|
|
WM_LBUTTONDBLCLK |
Left mouse button double click. Will be preceded
by a down and up message for the first click. |
|
WM_LBUTTONDOWN |
Left mouse button down. |
|
WM_LBUTTONUP |
Left mouse button up. |
|
WM_MBUTTONDBLCLK |
Middle mouse button double click. Will be
preceded by a down and up message for the first click. |
|
WM_MBUTTONDOWN |
Middle mouse button down. |
|
WM_MBUTTONUP |
Middle mouse button up. |
|
WM_RBUTTONDBLCLK |
Right mouse button double click. Will be
preceded by a down and up message for the first click. |
|
WM_RBUTTONDOWN |
Right mouse button down. |
|
WM_RBUTTONUP |
Right mouse button down. |
|
|
boolean result |
|
This property is set to true if the ray
intersected anything solid (object or ground) and false if no
intersection was detected. |
|
Vector start |
|
The start point of the mouse click ray. |